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Chill Mage

(image)

The chill mages specialize in the manipulation of water. As such they can travel over water with good pace. They also learn how to use this to attack their targets with icy blasts but loses the ability to conjure fire.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Backstabber Mage
Advances to: Ice Wizard
Cost: 39
HP: 40
Movement: 5
XP: 132
Level: 2
Alignment: chaotic
IDVE_Chill Mage
Abilities:
(image)short sword
blade
4 - 3
melee
backstab
(image)ice blast
cold
10 - 2
ranged
magical
backstab
Resistances:
blade0%
pierce0%
impact0%
fire20%
cold20%
arcane10%
TerrainMovement CostDefense
Castle160%
Cave230%
Coastal Reef140%
Deep Water140%
Flat140%
Forest250%
Frozen150%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water140%
Swamp150%
Unwalkable9940%
Village160%